Star Rangers 1.0.0.2B is Live!!

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You can continue a base from the surface, enjoy centripetal forces in the Shuriken and much more multiplayer hardcore action!

Enjoy!

r6813 : SVN
Ready for build. Flags set home base when planted Continue button now stars you on the ground. Prospero's bug fixed where IIC window was open on level load
Posted by Khaled to Star Rangers about 3 hours ago
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r6812 : SVN
nrsm
Posted by Khaled to Star Rangers 3 days ago
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r6811 : SVN
Version numbers and everything are all ready for the next build. Surface spawn is fully tested and working.
Posted by Khaled to Star Rangers 3 days ago
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r6810 : SVN
Part Way Through adding spawn on surface functionality. Still some minor bugs to squash.
Posted by Khaled to Star Rangers 4 days ago
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r6809 : SVN
Added on-surface spawn when you are continuing your own existing base
Posted by Khaled to Star Rangers 4 days ago
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r6808 : SVN
Added some blur and nice stuff
Posted by Khal to Star Rangers 4 days ago
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r6807 : SVN
EntityManager scene object instantiation fix, about to be tested.
Posted by Khaled to Star Rangers 5 days ago
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r6806 : SVN
HexBoxFix
Posted by Khaled to Star Rangers 5 days ago
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r6805 : SVN
fixed to erase the inventory and then go
Posted by Khal to Star Rangers 5 days ago
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r6804 : SVN
Erase the PlayerInventory from braincloud before spawning again.
Posted by Khal to Star Rangers 5 days ago
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r6803 : SVN
here is the menu
Posted by Khal to Star Rangers 5 days ago
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r6802 : SVN
Here is a level...
Posted by Khal to Star Rangers 5 days ago
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r6801 : SVN
climbing anim ation is in build, shaders shaved big time
Posted by Khal to Star Rangers 5 days ago
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r6800 : SVN
Changed Chiron Prefab to have auto smoke.....Lagoon has instances of vfog removed. Game master fixed double casting as bool on 1102. Deleted camerapathLAUNCH prefab (prefab was causing issues, still in lagoon)
Posted by Khaled to Star Rangers 5 days ago
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r6799 : SVN
Got rid of some debug logs in gamemaster. Fixed chiron smoke fixed chiron trigger for camera path
Posted by Khaled to Star Rangers 5 days ago
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r6798 : SVN
Chiron AUTOSMOKE
Posted by Khaled to Star Rangers 5 days ago
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r6797 : SVN
cam path trigger fix2
Posted by Khaled to Star Rangers 5 days ago
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r6796 : SVN
camera path local player check
Posted by Khaled to Star Rangers 5 days ago
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r6795 : SVN
flag
Posted by Khal to Star Rangers 5 days ago
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r6794 : SVN
Changed some itemxml data for the new prefabs for growing potted plants. Added in a repositioning system in entity manager to keep physics objects inside the buildings even if they spawn first.
Posted by Khaled to Star Rangers 5 days ago
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r6793 : SVN
New flag textures.. new sound for chiron
Posted by Khal to Star Rangers 6 days ago
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r6792 : SVN
Shuriken waypoints. Rhino chill curved materials
Posted by Khaled to Star Rangers 6 days ago
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r6791 : SVN
made it the academy logo
Posted by Khal to Star Rangers 6 days ago
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r6790 : SVN
Lagoon Launch CamPath
Posted by Khaled to Star Rangers 7 days ago
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r6789 : SVN
Shuriken Scene Edited. Curved Rhino Chills Added to the ring. New materials created for curved Rhino Chills.
Posted by Khaled to Star Rangers 9 days ago
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r6788 : SVN
Medium Printer Colliders Fixed
Posted by Khaled to Star Rangers 9 days ago
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r6787 : SVN
Fixed the bug
Posted by Khal to Star Rangers 11 days ago
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r6786 : SVN
Lagoon sledgehammer and random explosion fixed
Posted by Khaled to Star Rangers 11 days ago
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r6785 : SVN
Here is a revamped chiron launcher
Posted by Khal to Star Rangers 11 days ago
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r6784 : SVN
Calculator
Posted by Khaled to Star Rangers 12 days ago
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r6783 : SVN
started working on the space station, and then the the helmet is slightly new.
Posted by Khal to Star Rangers 13 days ago
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r6782 : SVN
DataCache_Model.fbx
Posted by Khal to Star Rangers 14 days ago
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r6781 : SVN
need to have the empty folders.
Posted by Khal to Star Rangers 14 days ago
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r6780 : SVN
get the lagoon from curtis - prune the extra shaders....
Posted by Khal to Star Rangers 16 days ago
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r6779 : SVN
added the brakes.
Posted by Khal to Star Rangers 16 days ago
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r6778 : SVN
here is curved world
Posted by Khal to Star Rangers 16 days ago
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r6777 : SVN
Launch Lagoon T To Talk
Posted by Khaled to Star Rangers 17 days ago
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r6776 : SVN
Hey guys and girls - if you start a base and plant a flag, and make it home, you no longer need a lander to continue... and .. all the below is also added...
Wow, huh?
Enjoy!

Changed loner to to computer team. Implemented PVP AI although disabled for now. Changed lagoon subtitle text.
Posted by Khaled to Star Rangers 17 days ago
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r6775 : SVN
Cache Upgrade system is improved. Object display in the IIC window is set up for all different preview models. Handheld scanner now has upgrade logic. XML datacache data is expanded.
Posted by Khaled to Star Rangers 17 days ago
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r6774 : SVN
Added braking to cars when no one is inside the car; spread out the flags. GeneratorForGameMaster.prefab
Posted by Khal to Star Rangers 18 days ago

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